Aug 03, 2008, 03:57 PM // 15:57
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#21
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Emo Goth Italics
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Do it if you must, the damage is still quite large considering you're ranged.
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Aug 03, 2008, 10:36 PM // 22:36
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#22
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Jungle Guide
Join Date: Sep 2007
Location: http://friendsofloa.com/forum
Guild: Leader-Legion of Avalon [LoA] Alliance-Recruiting PM for info!
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Quote:
Originally Posted by Smexy Dexy
I have a little problem with my imbagon build. I can't stand not looking nice, and I can't either stand having a shield with non-perfect mods. And a combination of this is that a good-looking perfect shield with req 7 in Command/Motivation would cost... a lot more than I can stand paying for. The solution of this is to put down Spear Mastery to 13 and go for 8+1 in Command/Motivation. Is this minus in damage really noticable? It does -1 in the spear attacks I have, but otherwise, how much less damage is it really? And is there any trouble not having points in Command in Motivation and put up 8 in Tactics instead? The shield I want doesn't have any Paragon attributes.
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I had the same issue. What I did was put 11 into spear, and used a major rune. As a midliner, you can get away with one major. However, you can use a minor and not have any issues.
The optimal Imbagon build doesn't have any skills from command/motivation/etc. From that perspective, I don't see any reason why you couldn't use a tatics shield.
BUT you'll need to have it set at 9 unless your shield is a req8. Which means you'll be gimping your spear even more. So I wouldn't recommend it, but you can do it if you really wanted to.
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Aug 04, 2008, 01:19 AM // 01:19
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#23
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Ascalonian Squire
Join Date: Apr 2008
Guild: Our Titles are [SiCK]
Profession: P/
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Quote:
Originally Posted by Smexy Dexy
I have a little problem with my imbagon build. I can't stand not looking nice, and I can't either stand having a shield with non-perfect mods. And a combination of this is that a good-looking perfect shield with req 7 in Command/Motivation would cost... a lot more than I can stand paying for. The solution of this is to put down Spear Mastery to 13 and go for 8+1 in Command/Motivation. Is this minus in damage really noticable? It does -1 in the spear attacks I have, but otherwise, how much less damage is it really? And is there any trouble not having points in Command in Motivation and put up 8 in Tactics instead? The shield I want doesn't have any Paragon attributes.
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Function > Looks
Thats not to say that good skins aren't cool or anything, and I love my para's primeval and asuran , but that 1 attribute contributes to you crit % as well as dmg, and the only time your shield is out is in an explorable area, and if your team mates are standing around looking at your shield you have bigger problems; to that end, I use all endgame greens (with the exception of my shield which is a gold, given to me by a guildie). I've spent a grand total of 0g on weps for my para .
Edit: Nice guide, nothing that earthshaking or new, but me <3 guides. I must say though that Spear of Fury is worth it. I can fully charge SY! a majority of the time using Spear of Fury.
I run this myself (this is also posted in my para team thread; shameless plug ).
[build=SY! Player;OQGjUumI6SleWYieAh9YpbubybA]
Last edited by Dairith; Aug 04, 2008 at 01:25 AM // 01:25..
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Aug 04, 2008, 01:41 PM // 13:41
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#24
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Banned
Join Date: Jun 2007
Guild: Souls of lost heroes
Profession: Rt/
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Are criticals really worth that much in HM for one attribute point?
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Aug 04, 2008, 02:35 PM // 14:35
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#25
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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vacation posting >.>
On an SY! build, you only want one adrenal skill. I'll put that in the guide. Try doing SY! with gfte! on the bar as well. The SY! downtime is quite noticeable.
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Aug 04, 2008, 03:53 PM // 15:53
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#26
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Jungle Guide
Join Date: Sep 2007
Location: http://friendsofloa.com/forum
Guild: Leader-Legion of Avalon [LoA] Alliance-Recruiting PM for info!
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Quote:
Originally Posted by Smexy Dexy
Are criticals really worth that much in HM for one attribute point?
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Honestly? No. Hell, I don't even notice when I do get a critical.
Like I said, you can get away just fine with 13 spear for Imbagon. Someone did the math (or Master of Damage ) and said the difference is about 4 DPS.
And Snow is right-for Imbagon you'll want only 1 adrenaline skill (i.e SY!). However, if your Kurz/Lux title is high enough, you can get away with one more, provided it's somewhere around 2-4 adrenaline (i.e [[barbed spear],[[go for the eyes],[[spear of redemption] etc.).
[[Spear of fury] is a pretty beastly skill and can help get your adrenaline up quickly. However, in an Imbagon build it's overshadowed by things like EBSoH and some of the Norn shouts (I personnally love [[you move like a dwarf]-damage, KD, and a cover condtion-nice way of shutting down a monk).
I'd keep [[spear of fury] for [[cruel spear] or [[stunning strike] builds.
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Aug 05, 2008, 03:39 AM // 03:39
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#27
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Ascalonian Squire
Join Date: Aug 2007
Guild: Big Red Ones
Profession: P/Mo
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Thanks a ton for posting this guide! I was sorta losing hope in my Paragon but you made me look at him in a different light!
For some reason I previously though Aggressive Refrain sucked..
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Aug 05, 2008, 01:15 PM // 13:15
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#28
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Ascalonian Squire
Join Date: Apr 2008
Guild: Our Titles are [SiCK]
Profession: P/
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Quote:
Originally Posted by Snow Bunny
vacation posting >.>
On an SY! build, you only want one adrenal skill. I'll put that in the guide. Try doing SY! with gfte! on the bar as well. The SY! downtime is quite noticeable.
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Using a second adrenaline skill on my bar I hardly notice a downtime in SY!; a second adrenaline skill costs me 1 strike of adrenaline on SY! effectively making it a 9 Adrenaline skill. Producing adrenaline as fast as we do, that 1 strike isn't missed.
Quote:
Originally Posted by Richardt
[[Spear of Fury (Kurzick)] is a pretty beastly skill and can help get your adrenaline up quickly. However, in an Imbagon build it's overshadowed by things like EBSoH and some of the Norn shouts (I personnally love [["You Move Like a Dwarf!"]-damage, KD, and a cover condtion-nice way of shutting down a monk).
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I do agree, slotting [[Spear of Fury] on my bar was hard, but I found that its worth it. Filling half (if not all; Furious mod ftw ) of SY!'s adrenaline requirement in one hit is seksy. I guess it depends more on your Lux/Kurz rank. I would say that the lower your Lux/Kurz rank the more you should have [[Spear of Fury] in you bar simply because it super charges adrenaline (at r1 Lux/Kurz you get 4 adrenaline; at r12 it gives you 8 adrenaline, making it a one-hit SY! button, however at r12 you shouldn't need that).
Last edited by Dairith; Aug 05, 2008 at 10:41 PM // 22:41..
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Sep 03, 2008, 07:55 PM // 19:55
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#29
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Academy Page
Join Date: May 2007
Location: AZ
Guild: Brotherhood of Feklaar
Profession: P/W
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Quote:
Originally Posted by Snow Bunny
Racthoh's thread on being awesome:
http://www.guildwarsguru.com/forum/s...php?t=10254869
Many have cited Racthoh's orders Dervish as clumsy.
To an extent, I agree. While the heals are nice, they can be slow and the Orders can be done more efficiently (in my not-so-humble opinion) by a Necromancer.
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First of all, lemme just say that I LOVE the paragon team that Racthoh submitted. Second of all, this is a great guide. The information is nice and to the point . Thirdly, I've been trying to find an Orders necro build to work in place of the Orders derv. Mind you, the dervish does a nice job of slapping on Dark Fury and Orders, but just to mix things up a little I like to use a Necro. The main problem I have is choosing the elite. As was stated in the guide, energy is hardly an issue with Necros, so it frees up the slot. I know there are probably tons of orders necro builds out there, but I'm just curious to see what you guys use in your paraway teams.
- - Thanks!
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Sep 03, 2008, 08:58 PM // 20:58
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#30
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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Hehe... Orders didn't quite work out for me, so beside my 2 Para Heroes I tend to run a N/Rt Jagged Bomber with [Splinter [email protected]] slotted in.
Morgahn's Elite swapped to [[Anthem of Fury] to compensate.
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Sep 04, 2008, 12:35 AM // 00:35
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#31
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Desert Nomad
Join Date: Feb 2006
Location: Redmond
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Other elite choices for the Orders necro:
[Vampiric Spirit] which I feel to be superior to Life Transfer due to the recent buff and shorter recharge. It has more protection but less damage than LT. With VS, you dont even need Blood Renewal.
[Aura of the Lich] reduces life sac which the dual orders necro would be doing alot every 5s. But you need to put some points into death.
Last edited by DarkSpirit; Sep 04, 2008 at 12:41 AM // 00:41..
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Sep 04, 2008, 04:19 AM // 04:19
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#32
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Jungle Guide
Join Date: Sep 2007
Location: http://friendsofloa.com/forum
Guild: Leader-Legion of Avalon [LoA] Alliance-Recruiting PM for info!
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I used this N/Rt orders for about half my vanqs in Tyria:
[build prof=n/rt box name="Restoring Orders" blood=9+1+2 soulreaping=9+1 restoration=12][preservation][ghostmirror light][spirit light][mend body and soul][soothing memories][signet of lost souls][dark fury][order of pain][/build]
It worked pretty good, but I got tired of Livia saccing herself while under heavy fire. So now I use the setup I posted earlier.
For other N/Rts-in that para thread starting at page 15 or so, there is a good discussion on various ideas you can use.
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Sep 04, 2008, 08:03 AM // 08:03
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#33
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Wilds Pathfinder
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Quote:
Originally Posted by Silversword22
I've been trying to find an Orders necro build to work in place of the Orders derv. Mind you, the dervish does a nice job of slapping on Dark Fury and Orders, but just to mix things up a little I like to use a Necro. The main problem I have is choosing the elite.
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That's what I use for racs
[build prof=N/Mo name="Orders Necro" box heal=12 blood=9+1 soul=9+1+1][Word of Healing][order of pain][dark fury][masochism][Signet of Lost Souls][dwayna's kiss][cure hex][Signet of Rejuvenation][/build]
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Sep 13, 2008, 02:31 PM // 14:31
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#34
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Wilds Pathfinder
Join Date: Jan 2006
Profession: R/
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This guide is simply amazing. I think I'm going to make a para right now.
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Sep 13, 2008, 02:32 PM // 14:32
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#35
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Krytan Explorer
Join Date: Sep 2006
Guild: Lady Ainowa
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Quote:
Originally Posted by Richardt
I used this N/Rt orders for about half my vanqs in Tyria:
[build prof=n/rt box name="Restoring Orders" blood=9+1+2 soulreaping=9+1 restoration=12][preservation][ghostmirror light][spirit light][mend body and soul][soothing memories][signet of lost souls][dark fury][order of pain][/build]
It worked pretty good, but I got tired of Livia saccing herself while under heavy fire. So now I use the setup I posted earlier.
For other N/Rts-in that para thread starting at page 15 or so, there is a good discussion on various ideas you can use.
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preservation fails badly imo
Quote:
Originally Posted by Tyla
^
Vicious Attack + GftE is much, much better.
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problem is vicious +gfte in not to be trusted for applying dw imo,i prefer a skill that adds dw when i wanted
Last edited by legacyofkain85; Sep 13, 2008 at 02:35 PM // 14:35..
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Dec 31, 2008, 11:22 PM // 23:22
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#36
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Guest
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Quote:
Originally Posted by Dairith
I run this myself (this is also posted in my para team thread; shameless plug ).
[build=SY! Player;OQGjUumI6SleWYieAh9YpbubybA]
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Drop [Go For The Eyes] for [Anthem of Flame]
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Jan 14, 2009, 03:33 PM // 15:33
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#37
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Frost Gate Guardian
Join Date: Feb 2006
Location: near Hamburg, Germany
Guild: Irresistible Decay [sigh]
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Hey guys, I really enjoyed reading this thread, because it did such a huge impact on me that I deleted my Sin today and started a Paragon
But I got a question:
Which Sunspear-Rank should I have to use TNtF effectively and have no probs maintaining it? Kurzick Title (got r10) is no big deal for SY, but I'm really sick of grinding again(although this event should speed this up).
Would r7 be enough?
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Jan 14, 2009, 06:01 PM // 18:01
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#38
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Forge Runner
Join Date: Feb 2006
Guild: Kindred Order of Souls [KOS]
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Quote:
Originally Posted by Unreal Havoc
Drop [Go For The Eyes] for [Anthem of Flame]
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[Anthem of Flame] < [Anthem of weariness] It also helps proc Spear of Fury a bit easier than using it with AoF.
Also switch out "ToF!" for "FGJ!" unless you're rolling with a buncha [Searing Flames] eles or something.
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Jan 14, 2009, 06:39 PM // 18:39
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#39
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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Quote:
Originally Posted by Elendhor
Hey guys, I really enjoyed reading this thread, because it did such a huge impact on me that I deleted my Sin today and started a Paragon
But I got a question:
Which Sunspear-Rank should I have to use TNtF effectively and have no probs maintaining it? Kurzick Title (got r10) is no big deal for SY, but I'm really sick of grinding again(although this event should speed this up).
Would r7 be enough?
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Try for r8, and you should be ok.
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Jan 15, 2009, 02:44 AM // 02:44
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#40
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Krytan Explorer
Join Date: Dec 2007
Location: My Computer
Guild: Band Of The H A W K
Profession: P/Mo
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Quote:
Originally Posted by Elendhor
Which Sunspear-Rank should I have to use TNtF effectively and have no probs maintaining it?
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Would r7 be enough?
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Sunspear Rank has no effect on the duration of TNtF, only it's damage reduction and end healing. It's duration is dependent on your leadership.
And as far as grinding, there's a really fast Sunspear run just north of Gate of Desolation (Or you could always do the classic SS/LB run out of Remains of Sahlahja), and with this weekend being double SS/LB points, you should have no problem getting it to 9 really easily, and then you can even grind to 10 if you're feeling adventurous.
See two runs here: http://guildwars.wikia.com/wiki/Suns...lfurous_Wastes (The "From Gate of Desolation" run will give you more SS points. "From Remains of Sahlahja" will give you less SS points, but will give you lots of LB points. It's the fastest LB farm, iirc))
Last edited by My Lipgloss is Cool; Jan 15, 2009 at 02:48 AM // 02:48..
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